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	<title>Sojourner-Games.com</title>
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	<link>http://sojourner-games.com</link>
	<description>play like you mean it</description>
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		<title>Roles and Classes</title>
		<link>http://sojourner-games.com/rpg/roles-and-classes/</link>
		<comments>http://sojourner-games.com/rpg/roles-and-classes/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 23:36:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d4]]></category>

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		<description><![CDATA[Here&#8217;s a list of the 4 roles, which classes fit in each, and who is playing what.
Leader
Ardent
Artificer
Bard
Cleric
Shaman
Warlord
Striker
Assassin
Avenger
Barbarian
Monk
Ranger
Rogue
Sorcerer
Warlock
Defender
Fighter
Paladin
Swordmage
Warden
Controller
Druid
Invoker
Psion
Seeker
Wizard
]]></description>
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		<title>Death and Dying in D&amp;D 4</title>
		<link>http://sojourner-games.com/rpg/death-and-dying-in-dd-4/</link>
		<comments>http://sojourner-games.com/rpg/death-and-dying-in-dd-4/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 17:19:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d4]]></category>

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		<description><![CDATA[Some more new rules!
You now die at &#8211; 1/2 your HP, or -10, whichever is lower (whichever is the greater negative number).
You are unconscious at 0 HP. No more &#8220;staggered.&#8221;
If you stabilize on your own (rolling a natural 20 on your death roll), you get a healing surge (assuming you have one left) and wake [...]]]></description>
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		<title>Critical Hits in D&amp;D 4</title>
		<link>http://sojourner-games.com/rpg/critical-hits-in-dd-4/</link>
		<comments>http://sojourner-games.com/rpg/critical-hits-in-dd-4/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 09:19:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[d&d4]]></category>

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		<description><![CDATA[Get ready for a big change.
Remember how crits used to work? If you roll a natural 20, you threaten a critical. Then you roll again. If your second roll hits, you do a critical and then roll dice 2, 3, or 4 times depending on your weapon. But you don&#8217;t roll dice multiple times for [...]]]></description>
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